lumpley wrote:Oh, 1-shot rockets!
A 1-shot rocket can be any powerful single-use weapon, really, but usually they appear as rockets or grenades. A single mobile frame can carry up to 3 1-shot rockets, in addition to its systems. Every company has to have the same number of 1-shot rockets: 2 or 3, depending on the scale of the battle.
1-shot rockets work at direct fire range.
-Vincent
Soren wrote:Just to throw a wrench into the mix: you can make 'harder' and 'softer' cover by varying the number of parts in it. A wall made out of 1x2 plates (dark red or brown is good if you want to make brick walls) is going to last a lot longer than one-piece aluminum sheeting or trees.
schoon wrote:I've got what I hope is an easy question:
It seems like most systems are represented by d6, except a few which use d8s.
How is this determined?
Are there still free movement d8s for no ranged weapons in MFØ? If so, I'm definitely rolling with a mostly-melee squad (w/artillery support). If not, must reconsider...
benlehman wrote:Are there still free movement d8s for no ranged weapons in MFØ? If so, I'm definitely rolling with a mostly-melee squad (w/artillery support). If not, must reconsider...
RevSylvanus wrote:I've heard it said that a frame with either no weapons and/or only h2h weapons gets a bonus 1Gd8 for movement. My question is, does an SSR count against this bonus?
MittenNinja wrote:RevSylvanus wrote:I've heard it said that a frame with either no weapons and/or only h2h weapons gets a bonus 1Gd8 for movement. My question is, does an SSR count against this bonus?
my understanding is yes it counts. but you can just launch the thing and then get a nice little speed boost. one guy I'm going to be putting together has three SSRs and h2h. it'll start the match by weakening enemy defenses ance then after those suckers are gone, close in for the kill.
MrWeasely wrote:ZOMG, you all have still not settled on a conversion formula between one-shot-rockets and regular attachments? Sheesh, just pick something!!
Heavy Rocket. 3d6. to-hit 9. 100lbs, 1 space. burst effect, $200. 1 shot.
Rocket Launcher 2d6, to-hit 8, 250lbs loaded, 2 spaces, burst effect $1350 loaded. 10 shots.
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