Like I said in my introduction before, I'm trying to configure my sons nexo knights into MFZ.
So, Am I on the right track with the systems allocation?
I take Axl (in a harnas) as an example :
Defensive system : Armor (obvious

Movement system : I add the module from clay's falcon on his back = 1green die
Hand-to-hand system : Giant axe = 2 red dice
Direct Fire system : the movement module has a six shooter and 2 rockets = 2 red dice and one 8 sided dice
Only problem, I have added 4 systems, but didn't include the combined power from the 3 nexo shields yet ...

I think the nexo knights are a little "over-powered", or am I wrong?