shrimplor wrote:I believe somebody else also asked this, but is the receiver linked to a specific gate/gates, or can any gate transmit to any other gate in the system?
You can go to any gate from any other gate. I imagine there's a distance limit on that, so to go really far you'd have to make two transits. That sounds pretty **** expensive. I sure hope the colony at the other end has a high return.
harl sugarglider wrote:So, say System A is largely controlled by the Free Colonies (i.e. they control the gate), and they want to attack System B, which is SU. Their options are to
1) inaccurately send some pilots in a lifeboat to somewhere in the system and hope Free Colonies sympathisers on the other end can pick them up in time, or
2) accurately send them to the stargate. They'd probably have to send mecha with them, or maybe if the TTM were lax (which seems unlikely) a couple of pilots could be killed in their sleep and their frames hijacked.
Is that roughly how the gates work? Or does the presence of a gate on the other end make it possible to send stuff anywhere in the system with greater accuracy than with no gate?
Gate to gate. Your impression is good.
And if the Ijad goal is simply to eliminate the Solar Union's ability to maintain an empire that threatens them, why can't they send nukes to every SU and Free Colonies stargate?
Well, the quick, technical answer is that nukes don't do much in a vacuum (there's no atmosphere to carry a shockwave, the heat is like that of the sun, but you already have to be shielded from the heat of the sun, and the radiation is less than that of a solar flare, which you're also prepared against). Of course, that's not to say that there's not some big, destructive thing they could put through, so the slightly more complex answer is, "That's genocide". There's a whole town on the other end — maybe tens of thousands of people, most of whom are engineers and their family members. The more complex answer is in this equation:
- I, an Ijad community have a hundred transit gates.
- You, the SU, have a thousand transit gates.
- I make a thousand bombs.
- I send one through a transit gate and blow up the first SU transit gate. Hooray!
- Your move.
Let's play this from the other end!
I, the SU, consider you, the Ijad, to be holding valuable resources. Among those valuable resources are transit gates that give me access to other valuable resources. So I blow one up. Gains to me: zero: losses to you: some. You can rebuild (and I bet you're pissed enough to do it), and all the while I can't even send a spy to see what's going on.
It turns out blowing stuff up isn't, in general, the objective of a war. Wars are fought to gain something, not just hurt the other guy. "The other guy" is defined, in fact, as "the guy who has the thing you want."
At the end of WWII, the US dropped two nuclear weapons on Japan. The first one was to demonstrate the cost of continued fighting. The second was a bluff to say we could do it all day long. But that's not where things ended*. Within a decade, Japan was a producer for our economy. Another couple of decades and they were a world power and ally. The US didn't bomb them to win the war. We bombed them to start a period of economic imperialism — the American Century. (NB: like the Thousand Year Reich that lasted six years, the American Century lasted from 1947 to, oh, the 1990s? Certainly it had ended by 9/11/2001, 54 years later.)
*I recognize that this is quite rightly controversial but a) I don't know about it to give a complete, multidimensional account, and b) it doesn't matter for the purposes of this example.