Donjon - Random Solar System Generator and Other Tools

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Donjon - Random Solar System Generator and Other Tools

Postby ferrelferret » Sat May 05, 2012 3:43 pm

I love this site. http://donjon.bin.sh/

They have all sorts of generators. Theres even one to create a whole Solar System!

Just use random.org's String Generator for a better random seed value set.

~ferret~
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Re: Donjon - Random Solar System Generator and Other Tools

Postby Vidar » Sat May 05, 2012 4:41 pm

Yep nothing better to get one started.
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Re: Donjon - Random Solar System Generator and Other Tools

Postby schoon » Sat May 05, 2012 8:03 pm

Nice resource! Thanks for the pointer.

(...and a bunch of non-MF∅ goodness as well)
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Re: Donjon - Random Solar System Generator and Other Tools

Postby shrimplor » Sat May 05, 2012 9:24 pm

Thanks much! This is neato. :)
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Re: Donjon - Random Solar System Generator and Other Tools

Postby ferrelferret » Sat May 05, 2012 9:50 pm

schoon wrote:...and a bunch of non-MF∅ goodness as well

Yeah, I use it for D&D if i want a quick one-off dungeon, or amin need of inspiration for a campaign.

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Re: Donjon - Random Solar System Generator and Other Tools

Postby Soren » Sun May 06, 2012 4:45 pm

I have this semi-irrational distrust of random map and name generators, but I'm pretty sure it's just because I haven't found one that outputs the right information for my purposes - especially since I often find myself wanting to draw the broad outlines, then run something over the result for crunchy fractal detail.

That said, if we have any system maps in the book, I'm going to be using StarGen to build a plausible base on which I can hang my own diagrams.
I worked on the setting and mecha design, but my opinions are purely personal.
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Re: Donjon - Random Solar System Generator and Other Tools

Postby drow » Wed May 09, 2012 2:54 pm

ferrelferret wrote:Just use random.org's String Generator for a better random seed value set.


as an aside, no random seed is "better" than any other. they're all just the starting point for a long series of random numbers.
so the results from seed 2 are as different from seed 1 as from seed 34903495309.

/pedantic :ugeek:
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