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Mobile Frame Hangar • View topic - MFZ: Rapid Attack (Un)Official Errata and FAQ

MFZ: Rapid Attack (Un)Official Errata and FAQ

Any rules question for MFZ: Rapid Attack should be asked here.
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MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby MittenNinja » Tue Apr 22, 2014 1:38 pm

Just wanted to centralize a lot of answers to some common questions and rules clarifications. So here goes! If there is anything you would like to add to this ( or noticed I have missed) please let me know and I'll add them! I will also add more as things come up!

1. SSRs ( d8Rr ) are not systems. They cannot be destroyed or lost like systems, and do not count as a ranged weapon system in regards for gaining the d8G bonus for not having any ranged weapons.

2. When referring to split systems, a d6Rd d6Ra for example, they are counted as a specific system "type". Thusly, a d6Rd d6Rd / d6Ra d6Ra / d6Rd d6Ra / d6Rd d6Ra build is legal (albeit inefficient) and do not grant you a d8Ra or a d8Rd . ()

3. You cannot attack your own frames.

4. The free d8G granted from not having any ranged weapons allows you to move over cover as of you had a d6G .
Last edited by MittenNinja on Sun Apr 27, 2014 12:10 am, edited 1 time in total.

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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby PD2525 » Thu Apr 24, 2014 12:56 pm



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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Joshua A.C. Newman » Thu Apr 24, 2014 3:10 pm

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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby MittenNinja » Thu Apr 24, 2014 3:14 pm

But the middle guy could jump from middle to lead by taking one of the last guy's stations.

Defender AV=7 with 5 assets. Score = 35
Secondary attacker AV=6 with 5 assets. Score = 30
Primary attacker AV=3 with 7 assets. Score = 21

The secondary attacker snatches one of the primary's in the above fashion and takes the lead.

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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby PD2525 » Thu Apr 24, 2014 8:43 pm



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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Batzorig » Fri Apr 25, 2014 12:12 am

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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Foghammer » Fri Apr 25, 2014 3:33 pm

I think that the ability to form an alliance or a "team" and decide to split winnings at the end is kind of indicative of the game's setting though... I mean, sportsmanship aside, this IS a game about warfare on a small scale (pun intended). All's fair in love and war, and it's always a political game at the end of the day. All assuming that there will ever be a tournament large enough for a prize worthy of splitting.
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Joshua A.C. Newman » Sat Apr 26, 2014 3:04 pm

Take a fall for a backroom payoff in a tournament is obviosuly cheating and that's usually explicit in tournament rules. A tourney organizer can reinforce this with an indivisible award — say, a trophy. It's also extremely poor sportsmanship, because you're not playing by the same rules as the rest of the players.

The rules assume you're trying to win. Says so on the first page of the rules. So, assuming we're all trying to win (by dint of an indivisible award — let's say it's a frame built by Eduty, worth far more than the handful of pieces that compose it), what do we have?

We'll call the players D, S, and P, for their initial standings.

S has immediately taken the pressure off D before they have taken so much as a single hit. If P starts shooting at D, then S will win the trophy. I see it happen all the time at con games — someone attacks their best friend, sibling, or partner at the table, while the leader can't believe their astonishing luck, and just bring the rain to make sure neither of them gains a clear advantage.

What you're describing is contrary to the rules of the game (in a game, you agree to objectives and actions you can take to obtain them as creative constraints), contrary to any reasonable tournament rules (even though the RAW don't include tourney rules), and obviously poor ethical behavior.

On the other hand! Maybe, for some reason, this is a good idea! Maybe S figures it'll be easier to take out P later in the game, having an ally against S, who is, after all, stronger! It's risky, but I can see it being worth a shot!

We don't need a rule to protect players from making extremely risky strategic decisions. We do need rules to get everyone playing the same game. Fortunately, that's what we've got.
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Joshua A.C. Newman » Sat Apr 26, 2014 3:09 pm

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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby addking » Sat Apr 26, 2014 3:24 pm

regarding frequently asked questions - I'd mention the 'free' green d8, and if it allows movement thru cover or not. Also using a white as a green. We've seen that in a few posts in the last couple years.
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Foghammer » Sat Apr 26, 2014 6:52 pm

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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby MittenNinja » Sun Apr 27, 2014 12:08 am


Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad.
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Ced23Ric » Sun Apr 27, 2014 2:52 am

Image - An Ijad-controlled system, where SU and FC are still fighting.
"The moon will guide you on your path when the sun long has set." - Trinity Of-The-Many.
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Blorf » Thu May 01, 2014 12:20 pm

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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Zero Revenge » Thu May 01, 2014 1:20 pm

Self-appointed lore buff.
http://mfzarcadia.wordpress.com/ - Keep up to date on the War for Arcadia
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby woodwardiocom » Thu May 01, 2014 2:29 pm

Jonathan Woodward, woodward@prismnet.com
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Joshua A.C. Newman » Thu May 01, 2014 2:51 pm

Oh, hey! I've got a bunch of your books! In the Well is the kind of thing that SF needs to think about a lot more — particularly when it comes to RPGs. Pleased to meet you!
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby woodwardiocom » Thu May 01, 2014 3:54 pm

Jonathan Woodward, woodward@prismnet.com
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Joshua A.C. Newman » Thu May 01, 2014 4:43 pm

Oh! Jebus! Hi! Yeah! How the hell did I not put your name together?

That was a fun panel. Let's plan a little bit next time and get it rowdier in there.
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Re: MFZ: Rapid Attack (Un)Official Errata and FAQ

Postby Mantisking » Thu May 01, 2014 4:46 pm

We're drifting here. Take it to Off Topic if you want to continue the conversation.


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