Rules preview: fielding your companies

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Re: Rules preview: fielding your companies

Postby Ced23Ric » Fri Jun 01, 2012 1:59 pm

Mantisking wrote:That it'd make for an interesting game? There was an Artillery Mech and another Basic Mech that I could have swapped out for but, they stayed in the box.

I am more puzzled about the nigh-useless "Leader" and the oddyl specced Daddy Long-Legs. It seems, from over here, that you decided to make almost no damage stick and draw out the game.
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Re: Rules preview: fielding your companies

Postby Mantisking » Fri Jun 01, 2012 2:10 pm

Mantisking wrote:That it'd make for an interesting game? There was an Artillery Mech and another Basic Mech that I could have swapped out for but, they stayed in the box.
Ced23Ric wrote:I am more puzzled about the nigh-useless "Leader" and the oddly specced Daddy Long-Legs. It seems, from over here, that you decided to make almost no damage stick and draw out the game.

Oddly enough, they both worked. You just need to think of the whole company as a group of ranged Swarmers.
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Re: Rules preview: fielding your companies

Postby Mantisking » Fri Jun 01, 2012 2:35 pm

The Strongarms company at PAX East was as follows:

Black d6Rh d6Rh d6Rh d6Rd d6B d6B d6W d6W (x1) "Black Knight"
Silver d6Ra d6Ra d8Ra d6B d6B d6W d6W (x1) "Big Gun"
Yellow d6Rd d6Rd d6B d6B d6W d6W (x1)
Blue d6Rd d6Rd d6B d6B d6W d6W (x1)
White d6Rh d6Rd d6B d6B d6W d6W (x1)
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Re: Rules preview: fielding your companies

Postby Mantisking » Fri Jun 01, 2012 2:38 pm

The Crab Mecha company at PAX East was as follows:

Yellow d6Ra d6Ra d6B d6G d6W d6W (x1)
Black d6Rd d6Rd d8Rd d6B d6G d6W d6W (x1)
Blue d6Rd d6Rd d6B d6G d6W d6W (x1)
White d6Rd d6Rd d6B d6G d6W d6W (x1)
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Re: Rules preview: fielding your companies

Postby Axhead » Fri Jun 01, 2012 3:43 pm

Mantisking wrote:The Strongarms company at PAX East was as follows:

Black d6Rh d6Rh d6Rh d6Rd d6B d6B d6W d6W (x1) "Black Knight"
Silver d6Ra d6Ra d8Ra d6B d6B d6W d6W (x1) "Big Gun"
Yellow d6Rd d6Rd d6B d6B d6W d6W (x1)
Blue d6Rd d6Rd d6B d6B d6W d6W (x1)
White d6Rh d6Rd d6B d6B d6W d6W (x1)

How did this company do? Zero spotting seems like it would do minimal damage... *edit* zero spotting attachments that is.
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Re: Rules preview: fielding your companies

Postby Mantisking » Fri Jun 01, 2012 3:48 pm

Mantisking wrote:The Strongarms company at PAX East was as follows:

Black d6Rh d6Rh d6Rh d6Rd d6B d6B d6W d6W (x1) "Black Knight"
Silver d6Ra d6Ra d8Ra d6B d6B d6W d6W (x1) "Big Gun"
Yellow d6Rd d6Rd d6B d6B d6W d6W (x1)
Blue d6Rd d6Rd d6B d6B d6W d6W (x1)
White d6Rh d6Rd d6B d6B d6W d6W (x1)
Axhead wrote:How did this company do? Zero spotting seems like it would do minimal damage...

It did okay. "Big Gun" had some heavy shots. This company was also run by a father and son team in the first game. The kid was one of the luckiest dice rollers I've ever seen. Every time the dice left his hand there was at least one six, if not more. His dad just let him roll for the whole game. Also, the two Blues gives them some staying power.

Anyway. The Black and White mechs have been modified for the next time they'll see play. They will be as follows.
Black d6Rh d6Rh d8Rh d6B d6B d8G d6W d6W
White d6Rh d6Rd d6B d6B d6Y d6W d6W
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Re: Rules preview: fielding your companies

Postby Joshua A.C. Newman » Sat Jun 02, 2012 7:01 am

I don't understand it, but that kid got not one, but two one-shot kills when we played a demo. I've only seen two other one-shot kills in ten years of play.
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Re: Rules preview: fielding your companies

Postby Mantisking » Sat Jun 02, 2012 10:29 am

Joshua A.C. Newman wrote:I don't understand it, but that kid got not one, but two one-shot kills when we played a demo. I've only seen two other one-shot kills in ten years of play.

Yeah, everybody at the table was amazed every time the kid chucked dice.
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Re: Rules preview: fielding your companies

Postby CrimsonKMR » Sat Jun 02, 2012 11:05 am

Mantisking wrote:
Joshua A.C. Newman wrote:I don't understand it, but that kid got not one, but two one-shot kills when we played a demo. I've only seen two other one-shot kills in ten years of play.

Yeah, everybody at the table was amazed every time the kid chucked dice.


The dice gods were with him that day *nod*
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Re: Rules preview: fielding your companies

Postby calculus » Sat Jun 02, 2012 10:58 pm

schoon wrote:"I think we should call it... your grave."
"Ah! Curse your sudden but inevitable betrayal!"


Points for this.

Now everyone, back to your regular discussion.
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