Doomsday Clock in IO: No Countdown Acceleration?

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Doomsday Clock in IO: No Countdown Acceleration?

Postby Batzorig » Tue Feb 09, 2016 2:46 pm

Been reading through the IO book, and had a question about the doomsday clock. I can't find rules for the clock to be counted down by the players anywhere in the book (as is the case in Rapid Attack). This would make the game last 11 rounds? I assume that's not the case but was curious if it was a missing rule, or if I missed it somewhere.
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Re: Doomsday Clock in IO: No Countdown Acceleration?

Postby Shades_Corvid » Thu Feb 25, 2016 10:34 pm

I noticed it too but I think it be safe to presume the Force Countdown still in effect.
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Re: Doomsday Clock in IO: No Countdown Acceleration?

Postby Joshua A.C. Newman » Tue Apr 26, 2016 10:55 am

If this rule is missing, that is, indeed, a pretty serious omission. You definitely have the same Doomsday options as in :RA.
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