The green team had an artillery/spotter, a soldier, and a melee. Purple was all hand to hand. One direct rocket on each.
Purple charged up the center, using jump jets to go over the canal. Green's artillery started running for safety, and began chipping systems off of the attackers. Nothing devastating though, since there was no other spotting. When purple came in range, they all fired direct missiles on the same turn at the same target. The soldier got in a crushing counterblow to one of the attackers, but the last rocket was a (+8) with a combination of a pile of spotting(+4), a bad defense roll for the green soldier(+2), and then some sweet rolling on the damage hits, left the green bot with one white dice. He stumbled back, but was chased down and out. The artillery managed to just keep moving back into artillery range, and kept the spotting up for the green melee bot. With the loss of the green bot, the initiative changed from being rolled each turn, to belonging to the looser (green). Green ended up winning, but only by inches.


