randolph wrote:Sweet, Dukayn! How are you doing non-orthogonal rotations in MLCAD?
Dukayn wrote:For rotating whole sections like an arm or a leg or a foot, I go into the rotation point options and select a custom rotation point, and tick the boxes to allow on-screen change to the rotation point and to display the rotation point in the window. That gives you a little square point you can drag around the window with the mouse and that lets you do such things as put the rotation point right where the joint is, and thus you can rotate the whole limb or section around the tap, or clip or what have you.
I do, but-Dukayn wrote:You don't have the rotation buttons?
Yes, but-Dukayn wrote:Or the grid buttons?
Dukayn wrote:I use those a lot, and the grid is customised as per the settings in this render guide.
randolph wrote:Ohh! Yeah, I didn't realize I could change the minimum angle of rotation! Thanks!
The Trilobite wrote:and single-frame-on-basic-background aesthetic.
Dukayn wrote:Have to admit I was kind hoping someone would have put up a request by now
Dukayn wrote:One of your frames was high on my list, I just have to make an LDraw file for it. At least I can have the LDD open at the same time and just copy it
CrimsonKMR wrote:If I could figure out how to do one of my Jade Guardians in Lcad, I'd so ask for one of these XD
Dukayn wrote:Gadian wallpaper has been added. Hope you like it Ced23Ric!
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