Master Chubdam Database

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Re: Master Chubdam Database

Postby Luke_BMM » Fri Jan 15, 2016 10:28 pm

The Hydromancer wrote:So after designing the Mega Chord, I tried fooling around with a Dragon Zord inspired build, but it went no where (for now!). I did sorta accidently get side tracked and mostly design an Alteisen, but that was more of a fun exercise. I might built that one in brick first one day. Today though I was really feeling the Voltron vibe, and after listening to the theme on youtube, and various metal covers, I produced this lil guy. The Voltrub! (Although I'm getting a lot of votes for Volchub as well....)
...


I'll just leave this here.

Nicely done. The teeth and ears are just perfect.
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Re: Master Chubdam Database

Postby The Hydromancer » Sun Jan 17, 2016 2:32 pm

I think we all knew this was coming. Not really built off the Chubdam series, but hey I can't keep it away from the Mega Chord now can I? Ladies and Gents, the Dragmissar!

ImageDragmissar by The Hydromancer, on Flickr

ImageDragmissar, dragonhead on by The Hydromancer, on Flickr

ImageDragmissar back by The Hydromancer, on Flickr

d8Rr d8Rr d6Rh d6Rh d8Rh d6B d6Y d8G d6W d6W

On the Ijad colony world of Angel's Grave, a mighty beast was discovered in a near death like state beneath the tranquil ocean's surface. This slumbering behemoth towered over the human bonded pairs, and was dubbed a Gravedragon. The only one of its kind found after months of scouring the ocean floor, it was decided that the best Ijad pilot would bond with the dreadful creature and awaken from its slumber. The Gravedragon possessed a firecesome will, and was challenging to break. It was only when the Ijad approached it as an equal, like a creature of sentience, did the Gravedragon's terrible rage subside and entertain the parasite's offer of bonding. The Ijad scientists suspected that the Gravedragon must be of a species on the cusp of realizing its own intelligence, possessing now an advanced primal mind. Realizing the incredible opporunity they now had to model new species into the prefect fighting beast, they began assembling a new mobile frame to suit its size and abilities. Combining technology between the Scrambler and the Commissar, they achieved a mobile frame that could almost be considered monster power armor; The Dragmissar. To the enemies of the Ijad, it became known by a crueler name. The Dragonslave.

System Key:
Drill Tail: d6Rh d6Rh d8Rh
Hidden finger missiles: d8Rr d8Rr
Angled armor plating: d6B
Horn antenna: d6Y

Alternate Missile Fingers configuration:
ImageDragmissar, missile fingers by The Hydromancer, on Flickr

Group shots:
ImageMegaChord and Dragmissar by The Hydromancer, on Flickr

Image3 is the number. 5 is right out! by The Hydromancer, on Flickr
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby Atavism » Sun Jan 17, 2016 10:50 pm

So that B-Gundam was really inspirational. The fact that there existed such a thing, in canon, as a flying Gundam head with a gun sticking out just delights me. I had to make a few of my own in MFZ and IO flavors.

Image

Image
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Re: Master Chubdam Database

Postby The Hydromancer » Mon Jan 18, 2016 9:52 am

That RA sized head is beautiful, really captured how its basically a flying head.

SHOW ME WHAT YOU GOT!
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby The Hydromancer » Mon Jan 18, 2016 10:49 am

ImageFragmissar with pilot by The Hydromancer, on Flickr

I know that according to my own flavor that the Dragmissar is a Ijad-Gravedragon bonded pair, but I couldn't help myself.

ImageMegaChord Rangers by The Hydromancer, on Flickr
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby Atavism » Mon Jan 18, 2016 2:17 pm

The dragonzord desperately needs a spot for your green ranger to stand on its shoulder as a system. The little ranger figures are great!
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Re: Master Chubdam Database

Postby The Hydromancer » Mon Jan 18, 2016 2:42 pm

I thought the same thing before, but it proved to be a pain given the corner I'd built myself into. Still, decided to go back and try again. Ended up have to cheat, and it still doesn't look as good as I'd like. I do hope to brick it one day, some be alot easier then.

ImageDragmissar with shoulder pilot by The Hydromancer, on Flickr
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby Atavism » Mon Jan 18, 2016 4:17 pm

Image ?

Mebbe a little tall, but it deconflicts him with the head and he can "balance" if the arm rotates.
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Re: Master Chubdam Database

Postby The Hydromancer » Mon Jan 18, 2016 8:01 pm

So they Dragmissar was base off a Commissar so I didn't have that travis block in the center to connect to. The more I fiddle the more I thought, why not try for a Chub base now that I know what I'm doing? So, Dragonmmisar (Dragonchub?) MK II is the outcome. Remodeled top to bottom, trying to get it just a bit closer to the Dragon Zord.

ImageDragmissar MKII by The Hydromancer, on Flickr

ImageDragmissar MKII macross missile masscare by The Hydromancer, on Flickr

ImageDragmissar MKII back by The Hydromancer, on Flickr

ImageDragmissar MKII dragon rage by The Hydromancer, on Flickr

d8Rr d8Rr d6Rh d6Rh d8Rh d6B d6Y d8G d6W d6W

Decided to fully embrace the oversized missile launcher fingers. Because they are awesome. Once bricked I would add those little round bump pieces that I can't find in LDD for the life of me to suggest the missile tips at the end of the fingers. The drill tail has been streamlined considerably, and the back of the frame looks less like Godzilla now. The height is slight taller than the original Commissar based version, and maybe a stud, stud and a half taller than the average Chub if you can believe it. Decided to embrace Atavism's idea of the Ranger as a spot system riding the shoulder as well. Because why not.

ImageOld School by The Hydromancer, on Flickr
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby Atavism » Tue Jan 19, 2016 10:50 pm

The Hydromancer wrote:Because why not.


Best reason to do anything! :-)
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Re: Master Chubdam Database

Postby The Hydromancer » Mon Feb 01, 2016 10:25 pm

Inspired by DeathZero's Gundam X Divider on the FB page, I thought I'd try my hand at creating the divider shield. I knew from the start that the hailrail would be the perfect piece, just took alot of trial and error to get it to work. Once the shield was done, realized I might as well as build the whole frame. Chubdam Xercule!

ImageChubdam Xercule by The Hydromancer, on Flickr

ImageClosed shield by The Hydromancer, on Flickr

ImageDouble rifle by The Hydromancer, on Flickr

ImageSolar Wings back by The Hydromancer, on Flickr

ImageDivider Shield Cannons by The Hydromancer, on Flickr

ImageSide cannons by The Hydromancer, on Flickr

ImageThat's alot of pain by The Hydromancer, on Flickr

d8Rr d8Rr d6Rd d6Rd d8Rd d6B d6Y d6W d6W

Insert Fluff here.

System Key:
Double Rifle: d6Rd d6Rd d8Rd
Divider Shield Cannons: d8Rr d8Rr
Divider Shield: d6B
Antenna Array: d6Y

Notes: So the build is focused on the Divider upgrades, but keeps the solar panels. Was originally using the panels as a power source as oppose to the standard Chub power pack, but mayhaps I should add a satellite cannon?
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby The Hydromancer » Tue May 17, 2016 7:11 pm

Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby VitorFaria » Tue May 17, 2016 9:34 pm

I can't stress enough how much I love those!

Still, this has more of an "H tank" look than the Guntank had, you may consider filling in the front and the back of the lower body too make it extra faithfull to the original.
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Re: Master Chubdam Database

Postby The Hydromancer » Thu May 19, 2016 8:34 pm

Ideally I could fill it in a bit more (although I like the double tailpipe look), and shorten the tread lengths while making it taller. The technic chain was linked to me on flickr which I think would work well for a more customizable tread shape.
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby The Hydromancer » Sun Aug 21, 2016 9:35 pm

Been a while folks, but due to a combo of rewatching Gundam OO w/ the gf and Vitor noting on FB how slow things are on the forums, I've been inspired to finish a frame that has vexed me for some time. Introducing the Threshal Hydra, Chubdam of Grace!

ImageThreshal Hydra adjustment by The Hydromancer, on Flickr

ImageA great fiery O by The Hydromancer, on Flickr

ImageHeavenly Dragon Wings by The Hydromancer, on Flickr

ImageYou lookin' @t me? by The Hydromancer, on Flickr

d6Rd d6Rd d8Rd d6B d6G d6W d6W

System Key:
The Right to Dragon Arms: d6Rd d6Rd
Heavenly Flames of Purity: d8Rd
Lithe Divine Wings: d6G
1,000 Eyes of The Hydra: d6B

Man I really need to get back to writing fluff for these frames....

....but how about instead, another frame? With Chubdams Fenix, Styx, Brimstone, and now Threshal Hydra, I covered most of the Gundam Wing five man band in some form or another. I started working on a Sandrock style frame, but while testing different colors to really make it stand out from the other frames, I was inspired to finally work on an idea I wanted to pursue forever; Ez8! It came out beautifully imho, although my photography skills as always leave something to be desired. Might have to reshoot this frame later with better lightning, but for now I introduce Chubdam EnZo!

ImageTools of the trade by The Hydromancer, on Flickr

ImageChubdam EnZo by The Hydromancer, on Flickr

ImageWeapons Rack by The Hydromancer, on Flickr

ImageThe light is green, the trap is clean. by The Hydromancer, on Flickr

ImageAll out assault by The Hydromancer, on Flickr

ImageFully Loaded by The Hydromancer, on Flickr

ImageSupplies for days by The Hydromancer, on Flickr

ImageOn the Bounce by The Hydromancer, on Flickr

d6Rd d6Rd d8Rd d6B d6Y d6W d6W

System Key:
Daka Daka Machinegun: d6Rd d6Rd
Ammo for Days: d8Rd
08th Shield: d6B
Command Antenna: d6Y

I really need to mock up a wall for this bad boy to slide down while firing wildly....
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby VitorFaria » Sun Aug 21, 2016 10:24 pm

That container holding back pack is brilliant, and the shield is simple and clean but still carries a lot form the 08th MS Team style, might steal!
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Re: Master Chubdam Database

Postby The Hydromancer » Mon Aug 22, 2016 5:08 pm

Glad you like the shield, I've tried slimmed it down slightly to make it smoother.

ImageSlim shield by The Hydromancer, on Flickr

Additionally an optional d6Rh system was suggested on FB.

ImageThe greatest strike since the Bright Slap. by The Hydromancer, on Flickr

ImageSmack my Rick up! by The Hydromancer, on Flickr

Pimp Arm: d6Rh d6Rh

Had to substitute the Rick Dom since since I don't have a Gouf... yet.
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby Atavism » Thu Aug 25, 2016 4:30 pm

I really love what you did with EnZo. There's a lot of little stuff going on that is very similar to your other high-style anime builds, but the overall aesthetic wouldn't at all look out of place next to more "real" military-style builds. The helmet, the shield, and holy crap that pnuma-tee in the SMG! Very well done.
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Re: Master Chubdam Database

Postby The Hydromancer » Thu Aug 25, 2016 5:14 pm

Atavism wrote:I really love what you did with EnZo. There's a lot of little stuff going on that is very similar to your other high-style anime builds, but the overall aesthetic wouldn't at all look out of place next to more "real" military-style builds. The helmet, the shield, and holy crap that pnuma-tee in the SMG! Very well done.


Thanks! Honestly I think the Ez8 is probably the 'hardest' real robot design Gundam has done, it really leans itself well to the aesthetic in lego. Always wanted to do more 'real' designs, but so easily distracted by my love of Gundam. Running low on Chubdam parts though, so who knows whats next....
Water is patient.
Water just waits.
Wears down the cliff tops, the mountains.
The whole of the world.
Water always wins.

http://www.flickr.com/photos/the_hydromancer/
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Re: Master Chubdam Database

Postby Shades_Corvid » Fri Aug 26, 2016 9:00 am

I just love all of these! It be great to see the Vultrub and Power Rangers in real bricks!
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