I have absolutely no clue what I am doing here, but I always loved Lego and Battletech is one of those things I've always wanted to play but never did. Now there's MF0. And, well, I read up on it and then found out, that there's the LDD. Boy, was I excited. And now, on to the more interesting part: Frames.
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NAG13-u Urban Naga
Combat Role: Ranged Support, Precision Fire
Base Frame: Sand Naga, by Mitten Ninja.
Specc: 1x Heavy Gauss Rifle (Ra 2d6+1d8), 1x Triple Strength Myomer (1G), 1x Armor Plating (1B), 2x SSR (Rd 1w8)

I took the base frame of the Sand Naga, which I absolutely adored, and practically rebuilt it with minor changes. I switched the "tap" for the "nozzle" bit, to have closer joints without sacrificing mobility. The head section has some cosmetic changes, the OneShot missles are slightly different, and I made the feet more stable, to support the feeling of a stable weapons platform. Some of the armor plates is altered, the Gauss Rifle has a bit larger housing and I picked bricks that make it seem like it's charging up and about to fire.
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WLV37-a Wolverine
Combat Role: Melee, Tank.
Base Frame: Sand Naga, by Mitten Ninja.
Additional Inspiration: Melee Weapons by ParadoxBoy.
Specc: 2x Melee Claws (Rh 2d6+1d8), 1x Jumpjets (1G +1w8), 1x Enhanced Void Shields (1B)

After I was done with the Urban Naga, I ripped the weapons off, got rid of the backpack and added jumpjets. The melee claws are taken from ParadoxBoy's Diablo, which I found to just about hit that Warhammer40k Dreadnought CCW feeling. The mounting it designed so it fits the Naga frame, though. The cockpit was moved backwards, so the pilot wouldn't be face-first in engagements and has at least some added protection just from that. Then, I slapped some close-range anti-infantry weaponry onto the shoulders and added shields all around, to show that this frame is meant to jump in, tough it out and RIP'N'TEAR. So yeah, deffo melee right there.
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I'll add more as I come up with things.











