Post and discuss your custom / house rules for the MFZ: Rapid Attack.
Forum rules
This is a game - This is fun - All of your posts should reflect this.
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- Basic RPG Rules
by Ced23Ric » Sun May 13, 2012 8:33 am
- 6 Replies
- 1107 Views
- Last post by ferrelferret
Sun May 13, 2012 2:24 pm
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- 1-Shot Rockets (1SR) Revisited
by Deudanann » Sat May 12, 2012 9:37 pm
- 2 Replies
- 1007 Views
- Last post by schoon
Sun May 13, 2012 2:06 pm
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- Terminology - "Assets x Asset Value = Initiative"
by CrackerAxe » Sat May 12, 2012 10:14 pm
- 6 Replies
- 1195 Views
- Last post by Joshua A.C. Newman
Sun May 13, 2012 9:41 am
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- Combining (Gattai!)
by potsticker » Thu Apr 19, 2012 5:04 pm
- 7 Replies
- 1377 Views
- Last post by Praetorian
Sun May 13, 2012 6:29 am
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- Advanced Systems
by MittenNinja » Fri Apr 13, 2012 12:24 am
- 3 Replies
- 1354 Views
- Last post by Jaynestown
Thu May 10, 2012 9:34 am
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- Salvage rules?
by Robowieland » Tue May 08, 2012 2:35 pm
- 2 Replies
- 815 Views
- Last post by Ced23Ric
Tue May 08, 2012 3:42 pm
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- Movable Terrain?
by Mantisking » Mon May 07, 2012 6:38 am
- 4 Replies
- 1221 Views
- Last post by Joshua A.C. Newman
Mon May 07, 2012 11:56 pm
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- Mobile Objectives
by schoon » Mon Apr 02, 2012 5:38 pm
- 5 Replies
- 1671 Views
- Last post by Pipakin
Mon Apr 30, 2012 5:25 pm
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- Explodey Terrain
by Roger » Fri Apr 27, 2012 12:57 pm
- 7 Replies
- 1248 Views
- Last post by Roger
Sat Apr 28, 2012 10:43 am
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- Stations, people, and the movement thereof
by Axiomatic » Thu Apr 26, 2012 7:19 pm
- 1 Replies
- 786 Views
- Last post by Joshua A.C. Newman
Thu Apr 26, 2012 8:48 pm
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- Multiple Weight Classes
by timonkey » Tue Apr 24, 2012 2:39 am
- 1 Replies
- 924 Views
- Last post by Ced23Ric
Tue Apr 24, 2012 5:22 am
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- OGRE style?
by RabidCadaver » Fri Apr 20, 2012 10:43 am
- 7 Replies
- 1547 Views
- Last post by Joshua A.C. Newman
Mon Apr 23, 2012 12:15 pm
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- [Split-Off] Deployable Systems
by chubs4u » Thu Apr 19, 2012 8:59 pm
- 20 Replies
- 3280 Views
- Last post by Joshua A.C. Newman
Sat Apr 21, 2012 2:00 pm
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- MFZ not just about the Mecha?
by OrangeKNight » Fri Mar 30, 2012 2:24 am
- 15 Replies
- 3320 Views
- Last post by zeekhotep
Thu Apr 19, 2012 7:34 pm
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- Discussion: Movement, Part One. Speed.
by Ced23Ric » Fri Apr 13, 2012 3:32 pm
- 28 Replies
- 3680 Views
- Last post by Axhead
Tue Apr 17, 2012 1:08 pm
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- Transform and Roll Out!
by Roger » Wed Apr 11, 2012 12:40 pm
- 17 Replies
- 2557 Views
- Last post by potsticker
Mon Apr 16, 2012 5:11 pm
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- Mechaton: Tactics (old ruleset for old Mechaton)
by nova3k » Sun Apr 15, 2012 8:44 pm
- 0 Replies
- 861 Views
- Last post by nova3k
Sun Apr 15, 2012 8:44 pm
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- A bunch of custom, untested rules
by giantseanbot » Tue Apr 03, 2012 11:23 pm
- 4 Replies
- 1024 Views
- Last post by Demon G Sides
Sun Apr 15, 2012 5:28 pm
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- Why only 2 white dice?
by Yojisaka » Mon Apr 02, 2012 10:26 am
- 10 Replies
- 1837 Views
- Last post by Axhead
Sat Apr 14, 2012 9:12 pm
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- Discussion: Melee.
by Ced23Ric » Fri Apr 13, 2012 3:59 pm
- 8 Replies
- 1542 Views
- Last post by Joshua A.C. Newman
Fri Apr 13, 2012 11:01 pm
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- Discussion: Movement, Part Two. Maneuvers.
by Ced23Ric » Fri Apr 13, 2012 3:49 pm
- 1 Replies
- 984 Views
- Last post by Joshua A.C. Newman
Fri Apr 13, 2012 10:58 pm
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- Mobile Frameball!
by Soren » Thu Apr 12, 2012 3:53 pm
- 2 Replies
- 882 Views
- Last post by Soren
Fri Apr 13, 2012 1:50 am
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- Axheads House Rules for Mechaton
by Axhead » Mon Apr 02, 2012 12:34 am
- 6 Replies
- 1251 Views
- Last post by Axhead
Tue Apr 03, 2012 2:31 pm
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- Deckaton: Enhance your game (print&play)
by nova3k » Tue Mar 27, 2012 1:35 am
- 8 Replies
- 1792 Views
- Last post by nova3k
Wed Mar 28, 2012 5:03 pm
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